Started off strong but failed to keep my interest
Even as someone who is familiar with lolcats, I didn't really get into this story. I got to appreciate happycat and ceiling cat, but their inclusion didn't really drive the story (except for ceiling cat's request to get the staff).
Really, the introduction was pretty good. It was simplistic in its design, and that was its strength. While I can't fault you for some clever animation of the cats in the story, it was off somehow...I guess putting cats in human bodies will always seem off.
I read some reviews on how this is a parody that they didn't get. I can understand that. If I hadn't seen happycat, I wouldn't get the cheeseburger jokes. I might suggest a "primer" link in the menu. People who click on it are treated to a slideshow of Fark's most infamous lolcats, especially ceiling cat and happycat.
Keep up with the clever animation; as a Flash newbie myself, I completely understand how animation will get better, so I look forward to that. I'll just have to suck up that the cats don't look right. If you can give a more thorough introduction to the lolcats, then you won't isolate so many viewers.
Fine piece of work
Clever animation, humorous bits, and smooth transitions.
My only beef would be that it seems to move too quickly, but you've already divided this into scenes, so I haven nothing to critique, really.
Nice and challenging
I enjoyed this a lot. It is heavy in theme and presents a very consistent play experience. The later levels had my brain smoking. I don't often rate 10s, but I think this one deserves it. The graphics and sound are amusing.
The only suggestion I would have (which may knock the score down to 9.5 but not 9) is to make the arrows clearer when they are obstructed by a monster or treasure. Perhaps there could be a button to hide all obstacles and treasures so you can see the board itself.
Good job on this.
Good puzzle game but too small of a play area
I really enjoyed this game. It was simple, but the puzzles had just enough of a challenge to keep me involved. And it wasn't so hard that I felt like giving up (although the challenge levels are fairly challenging).
I even enjoyed the walkthrough popup, though I could see it coming up only once and then just draw attention to a walkthrough link, especially since the walkthrough for level 11 is on the same video as the walkthrough for level 18. It's rather unnecessary to have a popup all the time. But it can be easily dismissed, and I appreciate that.
There are two frustrating things that prevent me from giving this a perfect 10:
* The upper-left block cannot be seen, even with the title collapsed. Granted, the arrow blocks were easy enough to figure out, but it would have made it easier (and possibly nicer on the time score) if the block were visible right away.
* On the higher levels of blocks, you cannot see where you are jumping. This has cost me more than once.
Both of these can be fixed by enlarging the game canvas.
But I really did enjoy this game and suggest it even for those who aren't big fans of puzzles.
Nice look, interesting concept, bad controls
As others said, the controls were too sensitive. If I had to nudge it just once, it would shift two or three columns over. I would then have to try to reverse that while the ground comes closer. More than once, this placed a piece on top of the tower instead of into a nice hole I had prepared for that piece.
That being said, the animation is kind of nice. The pieces are distinctive, just like the original. I may suggest that the preview for the next piece also be in color. For most of level 1, I thought I was playing a version of Tetris with no preview piece. That's how unnoticeable the bland piece was.
One cannot really comment on originality when it comes to Tetris. It's Tetris; what more is there to say? This was a loyal replica of Tetris. Well done. I was amused that the character's gun would go up to his head the more cluttered it became.
Overall, nice game, but the controls are really the only negative thing I would say. Unfortunately, this is a big deal in a game like this.
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